Goverlay 1.8.2 Fixes Broken Shader Chains and Adds Proper Non-Steam Game Management for Linux

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Goverlay 1.8.2 introduces significant improvements for Linux users by replacing the outdated vkbasalt stack with vksumi, enhancing runtime color grading and HDR compatibility. The update also includes dedicated management controls for non-Steam games using Heroic and Lutris, while reorganizing the previously cluttered proton tweaks menu into a more user-friendly EnvVars section focused on latency reduction. Additionally, several bug fixes address issues with variable injection, sync buttons, and file name write errors that previously caused crashes. Users are advised to test their custom overlays post-update, as the new shader layer handles scaling differently than prior tools



Goverlay 1.8.2 Fixes Broken Shader Chains and Adds Proper Non-Steam Game Management for Linux

Goverlay 1.8.2 finally replaces the abandoned vkbasalt stack with vksumi for smoother runtime color grading and better HDR compatibility on Linux. The update adds dedicated management controls for Heroic and Lutris titles while renaming the cluttered proton tweaks menu to a cleaner EnvVars section focused on latency reduction. Several quiet but important patches fix broken variable injection, restore missing sync buttons, and prevent file name write errors that used to crash launches. Players should test their custom overlays after updating since the new shader layer handles scaling differently than the old deprecated tools.

Goverlay 1.8.2 Fixes Broken Shader Chains and Adds Proper Non-Steam Game Management for Linux @ Linux Compatible