DXVK 3.1.1 Release: After Effects Restored + Deadlock and Game Fixes

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DXVK 3.1.1 has been released, restoring compatibility with Adobe After Effects 2024 and fixing various game deadlocks and regressions following the significant 3.0 rewrite. Key improvements include resolving a bug that left After Effects with a blank window and addressing shader-compiler crashes and deadlocks in titles like SpellForce 2 and The Sims: Medieval. The update also includes fixes for issues in games such as Corpse Party and Rayman 3, and it carries a warning that some anti-virus software may flag the 32-bit builds as false positives. With 21 commits already ahead in the master branch, development continues to address real-world issues stemming from the recent update



DXVK 3.1.1 Release: After Effects Restored + Deadlock and Game Fixes

DXVK 3.1.1 shipped today, about two weeks after the 3.1 update, bringing Adobe Creative Suite support back after a botched SetBackgroundColor call left After Effects 2024 with a blank window. The patch also fixes a shader-compiler crash from ENB shaders, deadlocks in SpellForce 2 and The Sims: Medieval, and a handful of regressions in games like Corpse Party and Rayman 3. There's a recurring warning that some anti-virus software will likely flag the 32-bit builds, though those are almost certainly false positives. At the moment, master is already 21 commits ahead, so this patch is just the latest trim of the ambitious 3.0 rewrite's fallout.

DXVK 3.1.1 Release: After Effects Restored + Deadlock and Game Fixes @ Linux Compatible