D7VK 2.4 Adds Resolution Cap, Wayland Fixes, and Glide Sibling GXVK

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D7VK 2.4 is the final feature release of the project, which focuses on enforcing historical resolution limits and improving Wayland back-buffer handling. The update introduces a Glide-on-Vulkan port called GXVK, capable of running titles like Pandemonium 2, while maintaining support for older Vulkan 1.1 hardware through the DXVK-Sarek port. Although now in maintenance mode, the release adds valuable compatibility fixes and enhances the gaming experience for users running older Windows Direct3D titles on Linux. The ongoing development of GXVK signals potential for reviving a range of classic games that previously struggled on modern systems



D7VK 2.4 Adds Resolution Cap, Wayland Fixes, and Glide Sibling GXVK

D7VK 2.4 released as the project's final feature release before settling into maintenance mode. The update enforces historical early-Direct3D and DirectDraw resolution limits, capping the top "modern" resolution at 1080p, while also reworking Wayland back-buffer handling with a new aspect-ratio-preserving fit-to-screen mode. Its biggest surprise is GXVK, an early-alpha Glide-on-Vulkan port developed by CkNoSFeRaTU that can already run titles like Pandemonium 2. The solo DXVK fork continues to let old Windows games run on Linux, with older Vulkan 1.1 hardware still supported through the DXVK-Sarek port.

D7VK 2.4 Adds Resolution Cap, Wayland Fixes, and Glide Sibling GXVK @ Linux Compatible