DXVK 2.6 released

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A new software update is available: DXVK 2.6 released

DXVK 2.6 released

DXVK 2.6 has been released, featuring Nvidia Reflex support in D3D11 games including God of War, Overwatch 2, and Quake Champions. It is important to note that Reflex is not compatible with the majority of Unreal Engine 4 games when operating in D3D11 mode; therefore, users are advised to utilize D3D12 instead.Recent updates focus on addressing various issues, including a prevalent game bug that resulted in distorted output on Nvidia systems when utilizing MSAA. These enhancements may lead to better GPU-bound performance in titles leveraging the NVAPI UAV Overlap feature, as well as a reduction in CPU overhead for certain games that inefficiently manage resource binding methods. The update addresses several issues in games utilizing both software and hardware cursors, resolves regressions that resulted in improper texture binding, and corrects minor problems leading to wine test failures.

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