Wine Staging 11.18 Released: Two New Patches Fix Service Architecture and YV12 Video Playback
The Wine Staging 11.18 release adding two new experimental patches. The service_check_arch patch stops 64-bit services from being mislabeled with the wrong WOW64 flag, fixing a bug that made services fail to start. The more user-relevant quartz-vy12_to_rgb patch adds software YUV-to-RGB conversion, repairing broken video playback in DirectShow-based players and games. The release also updates the vkd3d-latest patchset and rebases the usual ~90 experimental patches against the latest Wine development branch.
Wine Staging 11.18 Released: Two New Patches Fix Service Architecture and YV12 Video Playback
Wine Staging 11.18 has been released, introducing two new experimental patches aimed at improving service architecture and video playback. The service_check_arch patch addresses a bug that caused 64-bit services to be mislabeled, preventing them from starting, while the quartz-vy12_to_rgb patch fixes YUV-to-RGB conversion, enhancing video playback for DirectShow-based players and games. This update also includes an improvement to the vkd3d-latest patchset, which is crucial for running DirectX 11 games on Linux and macOS. The release reflects ongoing volunteer efforts and updates, allowing users to benefit from a collection of around 90 experimental patches, though it primarily serves as a maintenance rebase against the latest Wine development branch
