Wine Staging 11.17 Ships With vkd3d Updates and Upstream Fixes
Wine Staging 11.17 landed today, built directly on the upstream Wine 11.17 stable release that dropped just a day prior. Maintainer Alistair Leslie-Hughes refreshed the vkd3d-latest Direct3D 12-to-Vulkan translation patchset three times during the cycle to accelerate compatibility for modern DX12 titles. The release also finally drops the kernel32-SetThreadpoolTimerEx patch now that it has merged upstream, while patching a gitapply.sh regex break triggered by gawk 5.4. With over 95 experimental patches still queued, the build maintains its tight two-week cadence for Linux gamers and developers chasing features before they hit stable Wine.
Wine Staging 11.17 Ships With vkd3d Updates and Upstream Fixes @ Linux Compatible
Wine Staging 11.17 Ships With vkd3d Updates and Upstream Fixes
Wine Staging 11.17 has been released, built on the upstream Wine 11.17 stable version, featuring updates to the vkd3d-latest Direct3D 12-to-Vulkan translation patchset to improve compatibility with modern DX12 titles. The release removes the kernel32-SetThreadpoolTimerEx patch as it has now been integrated into the main Wine repository and addresses a regex issue in the build tooling due to changes in gawk 5.4. With over 95 experimental patches included, this version continues the regular bi-weekly update cycle, making it ideal for gamers and developers seeking the latest features. While the Staging branch offers a more volatile experience compared to stable Wine, it serves as a testing ground for patches that may eventually be added to the main branch
