Wine Staging 11.14 Released: Major vkd3d Update Brings World of Warcraft Descriptor Heap Support

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Wine Staging 11.14 has been released, featuring a major update to the vkd3d patchset that adds descriptor heap support for World of Warcraft Classic and Retail. This release, tagged by Alistair Leslie-Hughes on July 25, 2026, includes over 70 patch sets and more than 500 individual patches, while also removing the user32-rawinput-mouse patchset as upstream Wine now manages absolute-mouse input natively. The vkd3d-latest update focuses on improving shader model 6.9 support and includes various fixes for games like Sea of Thieves. With Wine 12.0 stable expected in January 2027, users are encouraged to upgrade for enhanced performance and compatibility



Wine Staging 11.14 Released: Major vkd3d Update Brings World of Warcraft Descriptor Heap Support

Wine Staging 11.14 has landed, tracking upstream Wine 11.14 and introducing a significant rebased vkd3d-latest patchset that adds descriptor heap support for World of Warcraft Classic and Retail. The release also removes the user32-rawinput-mouse patchset, as upstream Wine now handles absolute-mouse input natively through commit 08f7b746b00c07312a70d2f978d86bc80e6df88a. Alistair Leslie-Hughes tagged the build on July 25, 2026, which rounds out the release with 70+ patch sets and well over 500 individual patches maintained by volunteers. With Wine 12.0 stable slated for January 2027, users looking for improved shader model 6.9 support and fixes for titles like Sea of Thieves should upgrade immediately.

Wine Staging 11.14 Released: Major vkd3d Update Brings World of Warcraft Descriptor Heap Support @ Linux Compatible