Mesa 25.2.6 released

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Mesa 25.2.6 has been released, marking a significant update to the free and open-source library for 3D graphics rendering. This version brings a host of enhancements and bug fixes across various components, focusing on improving both Vulkan and OpenGL support.

In the realm of Vulkan, the release introduces several key performance and stability enhancements. Notably, it addresses integer dot product properties and incorporates features for capturing and replaying buffer addresses during EDB capture/replay. Additionally, it corrects issues related to invalid sparse bitfield offset computations and ensures that modifications to LOAD_REG operations on MOV_INDIRECT/BROADCAST are prevented.

OpenGL support has also seen valuable updates in Mesa 25.2.6. For instance, there was a fix for the nir/shrink_stores functionality, which previously risked reducing stores to invalid components. The Panfrost driver has benefited from updates to cl_local_size for precompiled shaders, enhancing compatibility and performance.

The Radeon and RadeonSI drivers received noteworthy improvements as well. Enhancements to the radv/video_enc component include streamlined slice count assertions and adjustments to H265 SPS block size parameters. Furthermore, the R600 driver received a fix to optimize the comparison of stride arrays when emitting vertex buffers.

Additional enhancements encompass the marking of fadd/ffma as nsz for improved fneg distribution, a renaming of the rsqrtf() function to _rsqrtf(), and a critical fix that mitigates GPU hangs experienced on Hawaii hardware in games like Dota 2 and Rise of the Tomb Raider by disabling compute queues.

Overall, Mesa 25.2.6 aims to enhance the graphics rendering experience for users of applications built on the Mesa framework through various performance improvements and bug fixes. The update is readily available for download from the Mesa website, along with a SHA256 hash for verification of the mesa-25.2.6.tar.xz file.

Looking ahead, future releases of Mesa are expected to continue this trend of enhancements, focusing on increasing the compatibility and performance of graphics rendering technologies. The community's contributions and feedback will play a crucial role in shaping the ongoing development, ensuring that Mesa remains a robust option for developers and users alike in the ever-evolving landscape of 3D graphics

Mesa 25.2.6 released

Mesa, a free and open-source library for 3D graphics rendering, has released its latest version - Mesa 25.2.6, which includes various enhancements and bug fixes across multiple components. The release features improvements to Vulkan support, including better performance and stability, as well as enhancements to OpenGL support, such as fixing issues with store operations and precompiled shaders. Additionally, the Radeon and RadeonSI drivers have seen significant enhancements, including improvements to video encoding and vertex buffer emission.

Mesa 25.2.6 released @ Linux Compatible