Godot 3.6.3 LTS Released: Android 16 and iOS 15 Updates for Mobile Devs

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The Godot Engine team has released Godot 3.6.3 LTS, a maintenance update focused on compliance with new Android 16 and iOS 15 requirements for mobile developers. This update includes updated Android export templates to API level 36 and removes outdated 32-bit export code that has been non-functional for years. It also addresses security issues with mbedTLS and libpng, and fixes various bugs, including audio crackling on Windows and GDScript function signature hints. As the last generation of the 3.x series, this LTS version will continue to receive critical patches for developers transitioning to Godot 4.x



Godot 3.6.3 LTS Released: Android 16 and iOS 15 Updates for Mobile Devs

The Godot Engine team has released Godot 3.6.3 LTS, a maintenance update primarily driven by the need to meet new Android 16 and iOS 15 requirements from Google Play and Apple. While the release doesn't introduce major engine features, it updates Android export templates to API level 36, bumps the iOS minimum to 15.0, and strips out years-old 32-bit export code that has long been non-functional. Under the hood, developers also receive security patches for mbedTLS and libpng, alongside long-overdue fixes for Windows WASAPI audio crackling and GDScript function signature hints. As the final generation of the 3.x series, this LTS branch continues to receive critical patches to support studios that haven't yet migrated to Godot 4.x.

Godot 3.6.3 LTS Released: Android 16 and iOS 15 Updates for Mobile Devs @ Linux Compatible