Valve Updates Stable Steam Client with 250 Mbit s Remote Play and Multi-Controller Support

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Valve released a stable update for the Steam client on June 23, enhancing Remote Play streaming capabilities by increasing the adaptive bitrate cap to 250 Mbit/s on compatible clients. Windows users can now connect more than four controllers by launching the client with a specific command, while Linux users benefit from optimized Pipewire session logic. The update also includes several bug fixes and improvements to the Steam Input configurator, addressing issues like controller pairing and performance monitoring. Overall, these changes aim to improve the gaming experience for users who stream games or use multiple controllers across various platforms



Valve Updates Stable Steam Client with 250 Mbit s Remote Play and Multi-Controller Support

Valve pushed a stable Steam client update on June 23rd that significantly raises the streaming ceiling for Remote Play. The new adaptive bitrate cap now pushes up to 250 Mbit/s on compatible clients, though you’ll need the beta branch to unlock the full limit. Windows users can also bypass the traditional four-controller limit by launching the client with the -gameinput flag, while Linux gets a quieter Pipewire session optimization. The rollout drops automatically with your next launch, but the enhanced streaming features and several Steam Input bug fixes only take full effect when both machines are running the latest client builds.

Valve Updates Stable Steam Client with 250 Mbit s Remote Play and Multi-Controller Support @ Linux Compatible