Nvidia Turing GeForce 2080 (Ti) architecture Review

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The Guru of 3D published a review on the Nvidia Turing GeForce 2080 (Ti) architecture

A quote from the article:
In this article, we'll take a deep dive into the technology and specifications that is the GeForce RTX series graphics cards and Turin GPUs. This is an architectural deep dive into the Turing graphics processors, and of course, we can share with you all specifications, you know the nitty-gritty stuff including all details you want to know about the pending GeForce RTX 2070, 2080 and 2080 Ti. We've got a lot of new stuff to cover as the Turing architecture of the new GPUs offers a fundament change and maybe even a shift in the graphics card arena as next to your normal shading engine. You heard all about it, NVIDIA has added RT (Raytracing) cores, as well as Tensor (AI), cores onto the new GPUs, and these are active on the three announced products. Will Turing be the start of the next 20 years of gaming graphics? Well, that all depends on the actual adoption rate in the software houses, the guys and girls that develop games and a dozen or so DirectX Raytraced compatible games are in development an equal amount of them will make use of deep learning DLSS running utilizing the Tensor cores. Turing predominantly is all about adding Hybrid Raytracing in the rendering pipeline though. That has got to be my opening paragraph for this article. So hey all, and welcome to the first in a long row of RTX reviews. We'll start off with a technical overview of the reference cards and GPUs, of course. It is the 14th of September 2018, that wait is almost over. But before we begin, let's quickly have an overview as to what three graphics cards NVIDIA actually has announced.
 Nvidia Turing GeForce 2080 (Ti) architecture Review