Thief: Deadly Shadows Demo

Published by

data/avatar/default/avatar03.webp
Bah, it doesn't have nearly as many loading points as DE: IW. Sure, the city is divided in more than necessery parts, but the missions are divided into two, which is fine by me. Level loads are also a lot snappier when compared to DE: IW. And I take that you know that the AI is different depending on difficulty level? But I agree about the animations: Very stiff, especially walking :(
data/avatar/default/avatar03.webp
I hate trial-and-error type of stealthgames. Nolf1, Splinter Cell series... there are propably more... can.be.so.fckin.frustrating.