C&C Generals 1.3 Patch Released

Published by [NT] 0

A new patch for Command & Conquer Generals has been released. This release improves QuickMatch stability and matching, general connection issues from behind routers, offers lobby enhancements, and more. Click on Read More... to see what's new and for a download link.

Splinter Cell Patch v1.1

Published by Newsfactory 0

The promised first patch for Splinter Cell is now available! Version 1.1. will make the game look better, fix some corner cases AI bugs and also give you faster FPS.

The patch fixes a Radeon 9700 rendering issue, a "static wall/floor fire" texture issue, and some more bugs. On a related story, Ubi Soft also announced today the official release date for the PS2 version - April 8, 2003.

NEW Unreal Tournament 2003 Demo

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Just spotted this at 3dgamers.com and this is a new demo of UT2003 Version 2206 :). Take a sneak peak of the latest game code and cross your fingers that the next patch is not too far away.

Echelon: Wind Warriors Demo

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Echelon: Wind Warriors is the futuristic combat flyer sequel by MADia that was recently released in Russia and is expected in the US and Europe later this year! this is the English playable demo, which offers a single-player campaign called "Fleet Victor Under Attack" as well as a set of six multiplayer missions titled "Rocky Island".

Xbox.com Newsletter

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Just had the latest Xbox.com Newsletter drop into my email box! Here's some of the more interesting thing it had!

February has been busy here at Xbox.com. With several new games, tournaments, sweepstakes, video trailers, and more, we've been living and breathing Xbox. Now we're looking forward to Kung Fu Chaos and revving up for E-3. Here's an overview to get you up to date.

Unofficial Grand Theft Auto III Multiplayer Patch

Published by Newsfactory 6

The guy's @ Gta3mta.tk have released an unofficial multiplayer patch for Grand Theft Auto III.

As you have probably already read on your games related site, we're working on a GTA3 Multiplayer Mod, called GTA3: Multi Theft Auto! The first release, v.0.1a is now ready to be downloaded! Please check the downloads section for the file. This version has been tested a couple of times now, but of course there are some bugs in it. Please post any bugs or problems with the program in the forum under the 'problems/bugs' section.

TechDemo of AMP II Game Engine Available

Published by [NT] 1

4D Rulers and Slam Software have joined forces to bring you the AMP II Game Design System. They are now offering introductory pricing on the AMP2 game design system. The Amp II Game Design System is co-developed by Slam Software and 4D Rulers. Its successor, Amp, was used to develop the first person shooter Gore. Amp includes a rendering engine, the Wire Multiplayer Net Engine, editing package, and game code support library, all designed for use under Windows 95, Windows 98, Windows NT, Windows 2000 or Windows XP. Note: The only video accellerators cards the demo supports right now is Nvidia GeForce 3 and GeForce 4 Ti. GeForce MX and ATI are not supported in this initial release. Support for those cards in the next release. Click on Read More... for more information, screenshots and download links.

BloodRayne Demo Now Available

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Majesco Games has today released a one level playable demo of the third person action game BloodRayne. Download the demo of the intense action - horror adventure with stunning action-heroine, Agent BloodRayne.

Download: BloodRayne Demo

Source: Msfn

Tenebrae 2: Screenshots

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The Tenebrae website has been updated with news of Tenebrae 2 and a few screenshot have been posted for this new version!

This will be a "next generation" version of Tenebrae. It will play Quake 3 Arena maps exclusively, no Quake I support anymore and it is a completely stand-alone application.

BattleField 1942 Patch 1.31 Soon

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Thanks to Atul fatpie for letting me know that the BattleField 1942 website has been updated with news of the new BF 1942 Patch v1.31...

In this weeks update we're going to talk about some fixes we're working on for the upcoming 1.31 patch. While we don't have a release date for this yet, we do know what we're focusing on. Naturally, with all updates of this nature, none of these are set in stone and could change by the time the patch is released. So without further adieu, here's what we're working on for 1.31.

Deus Ex: Invisible War Preview

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Gamespy posted their technically focussed preview of ION Storms upcoming sequel to the Deus Ex 1 shooter/RPG mix. They attended a presentation at ION Storm and while system requirements are not yet available it is already clear that you will need at least a GeForce 3 comparable graphics accelerator due to extensive pixel shader and pixel lighting techniques. Here is a snip. Ion Storm started development with the latest Unreal engine, but systematically ripped out and replaced almost every single component. Perhaps the most impressive of these Ion improvisations is the graphics renderer, which can create visuals that in many ways rival those of the much-heralded DOOM III. The single most stunning feature is the lighting engine, which is 100% real-time, dynamic, and whatever other buzzwords you want to apply.

Command & Conquer: Generals Patch 1.02

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Looks like Electronic Arts just beat another record. Right after the first patch, another update is now available for Command & Conquer Generals, bringing EA Pacific's 3D RTS to v1.02. The update fixes some bugs introduced with the previous patch. Download @ GamersHell

Unreal Tournament 2003 v2199 Patch

Published by Newsfactory 3

have released a new patch v2199 for Unreal Tournament 2003 which fixes GamePlay, Spectating, MOD support, Networking/Servers, WebAdmin, Demo Recording. Full changelog posted under read more.

Unreal 2 Graphics Detail: Commentary

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In this commentary, Unreal 2 is examined through out it's development concerning graphics. The article will take you from early hype all the way to present misconceptions about the game. Includes screen shots for examples. Check it out.

Unreal 2 EAX Fix Released

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Infogrames has recently released a small patch for Unreal 2: The Awakening. This patch fixes the EAX sound issues.