Team Fortress 2 Revealed

Published by Newsfactory 2

Since the release of the full Source SDK from VALVE (developers of Half Life 2 and Counter Strike Source), programmers and modders have been experimenting with the source code lately. I myself with trying to make my own modification for Half Life 2. While viewing the source code, I noticed several comments and code related to Team Fortress 2, a game which was supposed to be released years ago.

Final Fantasy XI Official Benchmark 3

Published by Newsfactory 0

3DGamers reports Square-Enix has issued an updated official benchmark tool for Final Fantasy XI, their massively multiplayer online RPG. As before, the benchmark provides an indication of how well your system is suited to the game, and this third installment offers "Tavnazian Archipelago, a new area from the Chains of Promathia expansion pack. The dynamic camerawork was created especially for this version of the benchmark software."

Increadible Realism... Red Orchestra

Published by Newsfactory 3

Well for you Unreal Tournament 2004 fans who like World War II games more than the futuristic stuff that is thrown at you in Unreal Tournament 2004 a new MOD called Red Orchestra is out for it and I must say it's an increadible MOD.

Half Life 2: Official Multiplayer Benchmarks, Screenshots, and Analysis

Published by Newsfactory 3

AMDZone have thrown up their Half Life 2 benchies for the Official HL2 Deathmatch update! Here's a snip.

Half Life 2 remains to be the hot game this holiday season, and it just got better. We have already looked at graphics benchmarks, CPU scaling, and the hidden multiplayer mode. Well now Valve has enabled the actual Half Life 2 multiplayer full of models and maps and we could not be happier Simply login to Steam and the Half Life 2 multiplayer download is just over 30MB.

Half-Life 2 Full SDK and Official HL2 Deathmatch

Published by Newsfactory 2

Valve has just released the full Half-Life 2 SDK, so the mods that everyone have been waiting for can finally start to show themselves. Along with this they released the surprise they promised to everyone... Half-Life 2: Deathmatch!

GoldenEye Rogue Agent Video

Published by Newsfactory 0

The focus of this first-person shooter shifts from that of 007 himself to the corrupt underworld and its criminal masterminds. As an aspiring 00 agent dismissed from MI6 for reckless brutality, you're recruited by Auric Goldfinger in a ruthless war against Dr. No for control of the Bond underworld. A brutal encounter with Dr. No costs you an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic and upgradeable eye, earning you the name 'GoldenEye'. Download the video at GameConnect

Medal of Honor Pacific Assault

Published by Newsfactory 1

3DVelocity took a look at EA's Medal of Honor: Pacific Assault. Fix bayonets and take a strole over.

Quote: " Medal of Honor: Pacific Assault, or MOH:PA, takes place in the pacific at the start of World War II. Pearl Harbor is being bombed by kamikaze Japanese enemies and you as marine private Tommy Collins are in the middle of it.

Need for Speed Underground 2: Your Car Online ?

Published by [NT] 0

Because we had so much fun playing Need for Speed Underground 2 ourselves, we decided we are going to make a gallery with tuned cars from our readers! If we get enough response we'll make a complete new gallery for all of your tuned cars... For more info on how to get a picture of your car online, please visit GameConnect.

Half-Life 2 Bullet Time Mod v1

Published by Newsfactory 0

This small Half-Life 2 script makes the game go "bullet-time" when pressing "b" button and while in bullet-time the physics and ragdolls fly a lot further than in normal mode. Due to no physics on bullets except crossbow, grenades, rpg and bugbait, the other weapons' bullets won't slow down.

Half Life 2 Tweak Guide

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TweakGuides have thrown up their Half Life 2 Tweak Guide! Here's a snip.

I've just completed my Half Life 2 Tweak Guide, and it's now available for you to read. In true TweakGuides tradition it contains full descriptions of all the in-game settings ? something Valve neglected to provide ? as well as clear descriptions of the most useful command variables for the game, and how to use them correctly so you can undertake some serious tweaking. All this is rounded out with Steam configuration and troubleshooting advice, a link to the No-CD for HL2 Retail owners, and a bunch of general tips to ensure you get the most out of "the greatest PC game ever".

GoldenEye: Rogue Agent Screenshots & Videos

Published by [NT] 0

Why save the world when you can rule it? GoldenEye: Rogue Agent goes where no previous James Bond game has dared to tread, giving you the chance to cross over to the dark side of the Bond universe to experience life as a ruthless and unpredictable villain. View the screenshots and videos at GameConnect.

Half-Life 2 Update

Published by Newsfactory 7

The changes in this release are directed at reducing the problem some users are experiencing with sound stuttering. The sound stuttering is not indicative of a sound problem, sound stuttering is only a symptom of texture thrashing on your video card or AGP memory. For information on how to reduce texture thrashing visit this link on our support site:

Steam Client Update Released

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A platform update is available and will be applied automatically when Steam is restarted. The change includes:

No longer require "remember password" to be checked to play offline

GarageGames: RTS Starter Kit

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The RTS Starter Kit opens up the power of the Torque Game Engine to strategy fans and developers. A customized version of Torque, the RTS Starter Kit provides the functionality needed by developers to create a strategy game.

Stargate SG-1 - The Alliance

Published by Newsfactory 1

Today publisher JoWooD has launched the homepage for its upcoming Stargate SG-1? game, named "The Alliance", Fans and game enthusiasts can now get a first look at the spectacular interactive game experience, Stargate SG-1: The Alliance?. The teaser site will premiere new elements of the game on a consistent basis. The full site will be launched in early 2005 to support the Stargate SG-1: The Alliance game release in Late 2005 for all major platforms.

Half-Life 2 Stuttering Problem - Fix Coming Soon

Published by Newsfactory 2

A solution for the stuttering problem has been found and a fix is coming. I've been talking with Gary McTaggart about this today and it turns out that my texture management theory was correct. A patch will be coming for this issue that will load all of the required textures into video memory on level load, rather than doing it during game play. There is currently no ETA for this patch, but I will post an update as soon as I get more information.

Update: The patch should come out no later than tomorrow.

Blep.net

Half Life 2 GPU Roundup

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AnandTech have thrown up part 1 and 2 of their Half Life 2 GPU Roundup!

With Half Life 2 out we spent the past two days play testing and benchmarking the game on the latest DX9 hardware. Part 1