The fourth release candidate for Wine 11.0 has been officially launched, marking significant progress toward the final release of the software. This update is predominantly focused on fixing bugs rather than introducing new features or major improvements, emphasizing stability and the prevention of regressions as the team prepares for the final version. This release addresses a total of 22 user-reported bugs, making notable enhancements such as improved slow parallel port access, resolution of application crashes—including in Bitwarden and classic games like Wing Commander Secret Ops/Prophecy—and fixes for performance issues when running benchmarks on Nvidia GPUs.
The Wine team has implemented a code freeze to maintain stability, which is crucial as they approach the completion of version 11.0. Interested users can access the source code and recent binary builds for their distributions through the usual channels. For those keen on understanding the development better, the project documentation is available on GitLab, and contributions can be traced through the CONTRIBUTORS file.
In addition to the bug fixes, notable contributions from various team members include:
- Akihiro Sagawa's work on polishing the Japanese translation.
- Alexandre Julliard’s updates that enhance ATL thunk emulation support and adjustments to wow64 mode.
- André Zwing’s resolution to an ARM64EC target issue by disabling compiler exceptions before Clang 21.
- Bernhard Kölbl’s fix for a duplicated hresult problem in the windows.media.speech/tests area.
Other contributors have also made important improvements, such as Bernhard Übelacker's work on preventing potential crashes in GnuTLS logging, Elizabeth Figura's enhancements to wined3d, and Esme Povirk's updates to Wine Mono, which is now at version 10.4.1. Matteo Bruni improved UBO management in the graphics code, while Rémi Bernon made several adjustments to window management and input handling. Additionally, community member Sven Baars contributed by testing comctl32 version 6 and fixing issues with up-down control settings.
These contributions underline the collaborative effort behind Wine, demonstrating the team's commitment to creating a stable and reliable platform for running Windows applications on Linux. As they continue to refine the software, users can look forward to the final release of Wine 11.0, which promises to enhance the user experience for running Windows applications on non-Windows systems
The Wine team has implemented a code freeze to maintain stability, which is crucial as they approach the completion of version 11.0. Interested users can access the source code and recent binary builds for their distributions through the usual channels. For those keen on understanding the development better, the project documentation is available on GitLab, and contributions can be traced through the CONTRIBUTORS file.
In addition to the bug fixes, notable contributions from various team members include:
- Akihiro Sagawa's work on polishing the Japanese translation.
- Alexandre Julliard’s updates that enhance ATL thunk emulation support and adjustments to wow64 mode.
- André Zwing’s resolution to an ARM64EC target issue by disabling compiler exceptions before Clang 21.
- Bernhard Kölbl’s fix for a duplicated hresult problem in the windows.media.speech/tests area.
Other contributors have also made important improvements, such as Bernhard Übelacker's work on preventing potential crashes in GnuTLS logging, Elizabeth Figura's enhancements to wined3d, and Esme Povirk's updates to Wine Mono, which is now at version 10.4.1. Matteo Bruni improved UBO management in the graphics code, while Rémi Bernon made several adjustments to window management and input handling. Additionally, community member Sven Baars contributed by testing comctl32 version 6 and fixing issues with up-down control settings.
These contributions underline the collaborative effort behind Wine, demonstrating the team's commitment to creating a stable and reliable platform for running Windows applications on Linux. As they continue to refine the software, users can look forward to the final release of Wine 11.0, which promises to enhance the user experience for running Windows applications on non-Windows systems
Wine 11.0 Release Candidate 4 released
The fourth release candidate for Wine 11.0 has been released, marking another step forward towards the final version. This is primarily a bug fix release with no new features or significant enhancements, focusing instead on stability and preventing regressions ahead of the final launch. The release addresses 22 bugs reported by users, including improvements for slow parallel port access, resolved crashes in certain applications, and performance dips when running benchmarks on Nvidia GPUs.
