OpenLoco version 25.06 has been released, continuing its development as an open-source re-implementation of Chris Sawyer's Locomotion, a popular construction and management simulation game focused on running a transport company. OpenLoco is regarded as the spiritual successor to Transport Tycoon, much like how OpenTTD enhanced the original Transport Tycoon and OpenRCT2 improved upon RollerCoaster Tycoon.
Chris Sawyer's Locomotion was initially developed using x86 assembly code, leveraging the engine from RollerCoaster Tycoon 2. While the code structure retains similarities to RollerCoaster Tycoon 2, the engine has evolved sufficiently that OpenLoco does not share its codebase with OpenRCT2.
Recent development efforts have concentrated on re-implementing the user interface (UI) to facilitate a better understanding of the underlying data structures. This focus is expected to simplify the comprehension and implementation of the game's logic moving forward.
As OpenLoco continues to evolve, the community looks forward to future updates that enhance gameplay, expand features, and improve compatibility with modern systems. Additionally, the open-source nature of the project encourages contributions from developers and fans alike, fostering a collaborative environment for ongoing improvements and innovation in transport simulation gaming
Chris Sawyer's Locomotion was initially developed using x86 assembly code, leveraging the engine from RollerCoaster Tycoon 2. While the code structure retains similarities to RollerCoaster Tycoon 2, the engine has evolved sufficiently that OpenLoco does not share its codebase with OpenRCT2.
Recent development efforts have concentrated on re-implementing the user interface (UI) to facilitate a better understanding of the underlying data structures. This focus is expected to simplify the comprehension and implementation of the game's logic moving forward.
As OpenLoco continues to evolve, the community looks forward to future updates that enhance gameplay, expand features, and improve compatibility with modern systems. Additionally, the open-source nature of the project encourages contributions from developers and fans alike, fostering a collaborative environment for ongoing improvements and innovation in transport simulation gaming
OpenLoco 25.06 released
OpenLoco is an Open Source re-implementation of Chris Sawyer's Locomotion, a construction and management simulation video game that simulates running a transport company.