NVIDIA GeForce Game Ready Driver 595.71 Update: Addresses Fan Regression, DLSS 4 Support, and More

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NVIDIA has released the GeForce Game Ready Driver 595.71, which improves gaming performance by addressing fan monitoring issues and adding support for DLSS 4 on Windows 10 and 11. The update fixes a critical bug that caused GPU fans to stop functioning or display inaccurate speeds, allowing users to monitor real-time fan speeds again. Additionally, the driver resolves several game-specific issues, such as black bars in Ascent, green artifacts in Total War: THREE KINGDOMS, fatal crashes in FINAL FANTASY XII, image corruption in Call of Duty Modern Warfare, and performance drops in Quantum Break. Overall, this update enhances the gaming experience by fixing general system bugs, including crashes in Blackmagic Design's AV1 decoder



NVIDIA GeForce Game Ready Driver 595.71 Update: Addresses Fan Regression, DLSS 4 Support, and More

NVIDIA's GeForce Game Ready Driver 595.71 has been released to address various issues and provide a smoother gaming experience, especially with the support for DLSS 4 on both Windows 10 and 11. A key bug fix in this update is related to fan monitoring, which had previously caused GPU fans to stop spinning or not display real-time speeds after an update. Additionally, several game-specific bugs have been corrected, including black bars in Ascent, green artifacts in Total War: THREE KINGDOMS, fatal crashes in FINAL FIANCLTY XII The Zodiac Age, image corruption in Call of Duty Modern Warfare, and performance drops in Quantum Break Act 4 Part 1. Overall, the new driver resolves several general system bugs, including fan-monitoring failures and a crash in Blackmagic Design's AV1 decoder.

NVIDIA GeForce Game Ready Driver 595.71 Update: Addresses Fan Regression, DLSS 4 Support, and More @ NT Compatible