The next bugfix release is scheduled for June 4th, just two weeks away. Developers are encouraged to report any issues they encounter through the designated link.
The release notes also detail contributions from various developers, highlighting numerous fixes across different components of the Mesa graphics library. These include enhancements in the handling of video decoding, optimizations for texture handling, and adjustments for better compatibility with Vulkan and OpenGL implementations.
In summary, Mesa 25.1.1 is a significant update that not only resolves existing bugs but also improves performance and compatibility across various platforms and applications. As the development community continues to refine this open-source graphics library, users can look forward to further enhancements in future releases
Mesa 25.1.1 released
The Mesa 25.1.1 bugfix release is now available and addresses several issues effectively. The upcoming release is scheduled for two weeks from now, on June 4th. The release includes fixes for various issues, such as making ALU bit sizes smaller, turning on preemption because of 3DPRIMITIVE in GFX 12, and solving problems with dual-source blending. The release additionally features solutions for DOOM: The Dark Ages, addresses driconf memory leaks, and rectifies dmabuf import paths. The release additionally covers color material tracking, eases EXT_texture_integer validation, and resolves issues related to the X4 Foundations executable name.