Godot 4.6 Dev 3 released

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The release of Godot 4.6 Dev 3 marks a significant milestone in the development of the Godot game engine, introducing a range of enhancements aimed at improving user experience and functionality. Thaddeus Crews announced this latest development snapshot, which includes critical bug fixes that will be essential for early testers to identify any potential issues before the final version is launched.

A key highlight of this update is the introduction of the "Modern Theme," a new default editor design characterized by its sleek and minimalist aesthetic. Created by passivestar and further refined with feedback from the community, this theme has garnered praise from longtime users who have long requested an official integration. The choice of a dark grey color scheme was intentionally made to enhance readability and address previous concerns regarding white balance. For users who prefer a more traditional look, the Classic Theme remains available.

In addition to the new theme, the update features various improvements, notably in the area of rendering. Skyth has successfully revamped screen space reflections, resulting in enhanced performance and visually stunning renderings of 3D objects and environments. Furthermore, Koliur Rahman has streamlined the array inspector layout, enhancing navigation and usability for all users.

The update also introduces a variety of new features that contribute to the overall functionality of the engine. Noteworthy additions include the removal of default skeleton paths in MeshInstance3D, options to control game speed on Android devices, and advancements in navigation and rendering capabilities.

As Godot 4.6 continues to evolve, the development team remains committed to showcasing the engine's capabilities through projects like Librerama, which highlights the potential of the new Modern Theme. With an array of editor improvements and new animation features, this snapshot is a testament to the ongoing dedication of the Godot community to create a robust and user-friendly game development platform.

Looking ahead, the Godot team is encouraging users to participate in testing the new features and reporting any bugs, ensuring that the final release of Godot 4.6 will meet the high standards expected by its user base. As the engine progresses, users can look forward to additional updates and features that will further enrich their development experience

Godot 4.6 Dev 3 released

The latest development snapshot of Godot 4.6 has been announced, bringing significant enhancements that promise to revolutionize the Godot experience. The new default editor theme, dubbed the "Modern Theme," is a sleek and minimalist design that was created by passivestar and has become a fan favorite among long-time users. In addition to the revamped editor theme, other notable changes include improved rendering capabilities, streamlined array inspector layouts, and various editor improvements.

Godot 4.6 Dev 3 released @ Linux Compatible