GE-Proton10-3 released

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GloriousEggroll has officially launched GE-Proton10-3, a new version that includes crucial hotfixes aimed at enhancing user experience. Notably, the update introduces an environment variable that facilitates the functionality of winewayland patch fixes, which is automatically activated when the PROTON_ENABLE_WAYLAND variable is set. Additionally, a patch has been implemented to ensure that the PROTON_ENABLE/DISABLE_HIDRAW feature operates as intended.

Users are reminded to avoid manually setting the DISPLAY environment variable when attempting to enable winewayland. Instead, simply setting PROTON_ENABLE_WAYLAND to 1 is sufficient. Manually disabling DISPLAY can lead to issues with applications that require native rendering, particularly those utilizing OpenGL or Vulkan directly, rather than through layers like dxvk or vkd3d.

For more information, users can access the release details on the GitHub page for GloriousEggroll's Proton GE Custom.

Extended Note:
In the evolving landscape of gaming on Linux, compatibility layers like Proton play a significant role in allowing Windows games to run seamlessly. The release of GE-Proton10-3 not only addresses specific functionality but also highlights the continuous efforts of the community to improve gaming experiences across different platforms. With each update, users can expect enhanced performance, increased stability, and broader support for various gaming applications. As Linux gaming grows, staying updated with the latest releases and best practices, such as those provided by GloriousEggroll, can significantly enhance gameplay and application performance

GE-Proton10-3 released

GloriousEggroll has announced the release of GE-Proton10-3 with hotfixes, which include the introduction of an environment variable for winewayland patch fixes and a patch addressing PROTON_ENABLE/DISABLE_HIDRAW functionality.

GE-Proton10-3 released @ Linux Compatible