StarCraft II Performance update: ATI decides to allow gamers to enable anti-aliasing in the control panel

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PC Perspective posted a StarCraft II Performance update

On Friday July 30th, ATI released a beta driver of Catalyst 10.7 that introduced a couple hotfixes, the most important of which for our discussion is the addition of antialiasing support in StarCraft II. Our review was originally published on the 19th and I think it is fair to say that AMD/ATI and its driver team was listening to what we had to say and has decided to enable the same kind of full-screen AA that NVIDIA had at the game's launch to allow for more options for their customers.

I do find it interesting, but not surprising, that AMD basically is eating crow when it comes to what they said in this public release about AA in StarCraft II the day the game launched. To quote from AMD's PR: We are committed to making AA perform at an acceptable level before we release it to our customers. We will continue to work with Blizzard on this matter and hope to offer our customers an acceptable AA solution at a later date. Just three days later we see the Catalyst 10.7 beta that is experiencing the same dramatic performance hit that NVIDIA is seeing; obviously AMD decided it was better to appease complaining fans and journalists rather that actually have "AA perform at an acceptable level before we release it to our customers.

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