Who's Right For DX9 Gaming? Nvidia or ATi

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GamersDepot have a new article out called DX9 Gaming - Pixel Shader 3.0 and 32bit Precision - What's it all mean and who's right? in which they ask a few cutting-edge developers their opinions on Nvidia's new shader model 3.0! Here's a snip.

With so much bombardment of technology and features from ATI and NVIDIA, it has become a bigger challenge than ever before for consumers to decipher what?s relevant and what isn?t. In the past week or so, we?ve heard NVIDIA pitching Pixel Shader 3.0 as the next quantum leap in graphical prowess and how only 32bit precision is truly to be considered ?full precision?.

Quite frankly, we tire of hearing marketing spins from both companies and in the spirit of delivering you word right from the horse?s mouth, we went to the "who?s who" in game development.

To help settle the score, we took it upon ourselves to ask a few cutting-edge developers about their thoughts considering Pixel Shader 3.0, 32bit precision and if either one are truly relevant for consumers to pay attention to. Keep in mind, that the ones who are more positive of it happen to be part of NVIDIA?s ?The Way it?s Meant to be Played? Program, while a couple that are less supportive are with ATI?s ?Get in the Game? Program.

Who's Right For DX9 Gaming? Nvidia or ATi