OpenGL Geometry Benchmark 1.0

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Welcome to the OpenGL Geometry Benchmark 1.0. I implemented that benchmark to test the geometry Transform & Lighting power of misceallenous video cards under OpenGL. I tried to be as exhaustive as possible, so it's possible to test many combinations of technics, vertex formats, primitives, etc... This test does not benchmark any kind of fillrate or texturing capabilities, which explains the small window and the lack of textures.

The program can test many combinations of geometry formats, and also use the NVidia and ATI extensions that provide access to video or AGP memory.

Download OpenGL Geometry Benchmark 1.0