nVidia Detonator 27.20 Performance Comparison!

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So I've tested this driver. I challenged it against Detonator 23.11, 27.00 & 27.10.
This was a good test for my new mainboard (Epox 8KHA+). Damn that board is stable as hell!
But now for the tests. I tested the drivers with 3DMark2001 with all options on. And I can say the 27.20 rocks!
Wanna see the results? Click on Read More...

The PC they were tested on was a:
AMD Athlon 1333@1460 (146x10) "Real Clock" 1467.61
EPoX 8KHA+ (KT266A chipset)
256 MB RAM PC2100
VisionTek GeForce 3 (Overclocked at 235/535)
Microsoft Windows XP Professional
DirectX 8.1

These are the settings I used:
All the settings were default except
Vsync = Off
Monitor = 75Hz

If the number is bold that's the highest score of the 4 tests then.
The 1st test was the Detonator 23.11 3DMark Score 7813 3D marks
Game 1 Car Chase - Low Detail 123.4 FPS
Game 1 Car Chase - High Detail 46.4 FPS
Game 2 Dragothic - Low Detail 113.5 FPS
Game 2 Dragothic - High Detail 63.5 FPS
Game 3 Lobby - Low Detail 126.2 FPS
Game 3 Lobby - High Detail 59.5 FPS
Game 4 Nature 39.8 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 18.4 MTriangels/s
High Polygon Count (8 lights) 3.7 MTriangels/s
Environment Bump Mapping 125.4 FPS
DOT3 Bump Mapping 125.4 FPS
Vertex Shader 58.9 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 2nd test was the Detonator 27.00 3DMark Score 7751 3D marks
Game 1 Car Chase - Low Detail 122.1 FPS
Game 1 Car Chase - High Detail 46.0 FPS
Game 2 Dragothic - Low Detail 112.9 FPS
Game 2 Dragothic - High Detail 63.2 FPS
Game 3 Lobby - Low Detail 124.7 FPS
Game 3 Lobby - High Detail 58.8 FPS
Game 4 Nature 39.6 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.8 MTexels/s
High Polygon Count (1 light) 23.9 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.1 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.5 FPS
Pixel Shader 89.7 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 3rd test was the Detonator 27.10 3DMark Score 7806 3D marks
Game 1 Car Chase - Low Detail 122.5 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.2 FPS
Game 2 Dragothic - High Detail 63.6 FPS
Game 3 Lobby - Low Detail 126.0 FPS
Game 3 Lobby - High Detail 59.4 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 125.8 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 4th test was the Detonator 27.20 3DMark Score 7815 3D marks
Game 1 Car Chase - Low Detail 123.0 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.3 FPS
Game 2 Dragothic - High Detail 64.0 FPS
Game 3 Lobby - Low Detail 125.6 FPS
Game 3 Lobby - High Detail 59.6 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.2 MTexels/s
Fill Rate (Multi-Texturing) 1561.6 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.0 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
So the Detonator 27.20 wins the battle!
Not with much total score but with high polygon count very much.
I will stay with the 27.20. It's the best detonator for my system.
And it's very stable too so far.
So it's really worth to try.
(but every computer is different, so maybe on other computers they work good too)
TRY AT YOUR OWN RISK!!
Greetings,
SUPR3M3
(p.s. thnx Rancho* for uploading those pictures)