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nVidia Detonator 27.20 Performance Comparison!
Posted by [NT], 01/28/2002 09:49 PM
31 comment(s)
So I've tested this driver. I challenged it against Detonator 23.11, 27.00 & 27.10.
This was a good test for my new mainboard (Epox 8KHA+). Damn that board is stable as hell!
But now for the tests. I tested the drivers with 3DMark2001 with all options on. And I can say the 27.20 rocks!
Wanna see the results? Click on Read More...
The PC they were tested on was a:
AMD Athlon 1333@1460 (146x10) "Real Clock" 1467.61
EPoX 8KHA+ (KT266A chipset)
256 MB RAM PC2100
VisionTek GeForce 3 (Overclocked at 235/535)
Microsoft Windows XP Professional
DirectX 8.1
These are the settings I used:
All the settings were default except
Vsync = Off
Monitor = 75Hz
If the number is bold that's the highest score of the 4 tests then.
The 1st test was the Detonator 23.11 3DMark Score 7813 3D marks
Game 1 Car Chase - Low Detail 123.4 FPS
Game 1 Car Chase - High Detail 46.4 FPS
Game 2 Dragothic - Low Detail 113.5 FPS
Game 2 Dragothic - High Detail 63.5 FPS
Game 3 Lobby - Low Detail 126.2 FPS
Game 3 Lobby - High Detail 59.5 FPS
Game 4 Nature 39.8 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 18.4 MTriangels/s
High Polygon Count (8 lights) 3.7 MTriangels/s
Environment Bump Mapping 125.4 FPS
DOT3 Bump Mapping 125.4 FPS
Vertex Shader 58.9 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 2nd test was the Detonator 27.00 3DMark Score 7751 3D marks
Game 1 Car Chase - Low Detail 122.1 FPS
Game 1 Car Chase - High Detail 46.0 FPS
Game 2 Dragothic - Low Detail 112.9 FPS
Game 2 Dragothic - High Detail 63.2 FPS
Game 3 Lobby - Low Detail 124.7 FPS
Game 3 Lobby - High Detail 58.8 FPS
Game 4 Nature 39.6 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.8 MTexels/s
High Polygon Count (1 light) 23.9 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.1 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.5 FPS
Pixel Shader 89.7 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 3rd test was the Detonator 27.10 3DMark Score 7806 3D marks
Game 1 Car Chase - Low Detail 122.5 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.2 FPS
Game 2 Dragothic - High Detail 63.6 FPS
Game 3 Lobby - Low Detail 126.0 FPS
Game 3 Lobby - High Detail 59.4 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 125.8 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 4th test was the Detonator 27.20 3DMark Score 7815 3D marks
Game 1 Car Chase - Low Detail 123.0 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.3 FPS
Game 2 Dragothic - High Detail 64.0 FPS
Game 3 Lobby - Low Detail 125.6 FPS
Game 3 Lobby - High Detail 59.6 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.2 MTexels/s
Fill Rate (Multi-Texturing) 1561.6 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.0 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
So the Detonator 27.20 wins the battle!
Not with much total score but with high polygon count very much.
I will stay with the 27.20. It's the best detonator for my system.
And it's very stable too so far.
So it's really worth to try.
(but every computer is different, so maybe on other computers they work good too)
TRY AT YOUR OWN RISK!!
Greetings,
SUPR3M3
(p.s. thnx Rancho* for uploading those pictures)
This was a good test for my new mainboard (Epox 8KHA+). Damn that board is stable as hell!
But now for the tests. I tested the drivers with 3DMark2001 with all options on. And I can say the 27.20 rocks!
Wanna see the results? Click on Read More...
The PC they were tested on was a:
AMD Athlon 1333@1460 (146x10) "Real Clock" 1467.61
EPoX 8KHA+ (KT266A chipset)
256 MB RAM PC2100
VisionTek GeForce 3 (Overclocked at 235/535)
Microsoft Windows XP Professional
DirectX 8.1
These are the settings I used:
All the settings were default except
Vsync = Off
Monitor = 75Hz
If the number is bold that's the highest score of the 4 tests then.
The 1st test was the Detonator 23.11 3DMark Score 7813 3D marks
Game 1 Car Chase - Low Detail 123.4 FPS
Game 1 Car Chase - High Detail 46.4 FPS
Game 2 Dragothic - Low Detail 113.5 FPS
Game 2 Dragothic - High Detail 63.5 FPS
Game 3 Lobby - Low Detail 126.2 FPS
Game 3 Lobby - High Detail 59.5 FPS
Game 4 Nature 39.8 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 18.4 MTriangels/s
High Polygon Count (8 lights) 3.7 MTriangels/s
Environment Bump Mapping 125.4 FPS
DOT3 Bump Mapping 125.4 FPS
Vertex Shader 58.9 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 2nd test was the Detonator 27.00 3DMark Score 7751 3D marks
Game 1 Car Chase - Low Detail 122.1 FPS
Game 1 Car Chase - High Detail 46.0 FPS
Game 2 Dragothic - Low Detail 112.9 FPS
Game 2 Dragothic - High Detail 63.2 FPS
Game 3 Lobby - Low Detail 124.7 FPS
Game 3 Lobby - High Detail 58.8 FPS
Game 4 Nature 39.6 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.8 MTexels/s
High Polygon Count (1 light) 23.9 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.1 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.5 FPS
Pixel Shader 89.7 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 3rd test was the Detonator 27.10 3DMark Score 7806 3D marks
Game 1 Car Chase - Low Detail 122.5 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.2 FPS
Game 2 Dragothic - High Detail 63.6 FPS
Game 3 Lobby - Low Detail 126.0 FPS
Game 3 Lobby - High Detail 59.4 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.3 MTexels/s
Fill Rate (Multi-Texturing) 1561.5 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 125.8 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
-------------------------------------------------- The 4th test was the Detonator 27.20 3DMark Score 7815 3D marks
Game 1 Car Chase - Low Detail 123.0 FPS
Game 1 Car Chase - High Detail 46.6 FPS
Game 2 Dragothic - Low Detail 113.3 FPS
Game 2 Dragothic - High Detail 64.0 FPS
Game 3 Lobby - Low Detail 125.6 FPS
Game 3 Lobby - High Detail 59.6 FPS
Game 4 Nature 39.7 FPS
Fill Rate (Single-Texturing) 759.2 MTexels/s
Fill Rate (Multi-Texturing) 1561.6 MTexels/s
High Polygon Count (1 light) 24.0 MTriangels/s
High Polygon Count (8 lights) 6.0 MTriangels/s
Environment Bump Mapping 126.0 FPS
DOT3 Bump Mapping 123.8 FPS
Vertex Shader 65.3 FPS
Pixel Shader 89.8 FPS
Point Sprite 17.3 MSprites/s
So the Detonator 27.20 wins the battle!
Not with much total score but with high polygon count very much.
I will stay with the 27.20. It's the best detonator for my system.
And it's very stable too so far.
So it's really worth to try.
(but every computer is different, so maybe on other computers they work good too)
TRY AT YOUR OWN RISK!!
Greetings,
SUPR3M3
(p.s. thnx Rancho* for uploading those pictures)
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Comment
unknown
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on WindowsXP i almost lost 1000 3dmarks!
high polygon counts are up but everything else is down
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unknown
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Same for me: I lost more than 800. Only gain was high poly... argh..
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unknown
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Use gif instead of jpg and your pics will be clearer.
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unknown
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use PNG...
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unknown
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The performance loss was only about 100 points, and to be honest I didn't see any increase in polygon performance at all. I'm going to O/C the card and see what happens.
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unknown
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The only issue I have with the 27.20's is they kill the mouse pointer and crosshair in Project IGI. And the sky goes funny when you change to the knife. Otherwise they ROCK.
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unknown
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I lost about 1000 points in 3DMark 2000 and about 600 point in 3DMark 2001. In OpenGl and have the same result as 22.50 and much better than 23.10/11. I Have GeForce 2 GTS and 1Ghz P3
Comment
pland53
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I'm not sure how to test the drivers, but on my system:
Dell Dimensions 4100
Intel 1ghz
512 meg ram
nvidia geforce2 mx400
27.20 works great!
With previos 27.xx drivers my cursorxp would be so transparent that on a white background, my cursor would get lost. But now NO PROBLEMS!
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unknown
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unknown
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I only have the 27.10 but my score improved: with 22.80 i had 4529, with 27.10, the score increased up to 4780.
Konfig: Epox 8KHA+, TB 1.2@1.34 (268 MHz FSB), MSI Gef2 Pro 64M/TV @230/450, Win2k+SP2+LargePageMin.reg, VIA 4in1 v4.37.
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unknown
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can u guys help me check if u enable ur desktop manager under the display settings in winxp and when u reboot, does the setting revert back to diasabled...i suspect its a bug..
otherwise hell yeah...it rox!!
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unknown
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Why does the 27.20 rock? Because it is 1% faster than 23.11?
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unknown
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I've got a PIII800, 256MBRam, Hercules Gf2GTS64, AGP2x MB by DFI (damn) and Win98SE
23.12 - 2624
27.20 - 1954
...makes a decrease pf 670 Points, and sometimes it doesn't run at all! So I'm getting with the old official 23.11 again, until I get my XP at the end of the week :-)
CU
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unknown
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I went from about 60 fps int TRIBES2 to 100 fps.
And thats all that matters when you are a TRIBES fanatic and bound to a dial up connection.
Who cares about Onions, its the games that count.
Ive always wondered about people who spend $300 on a CARD and then race to turn off all of the options they just paid for so they can get a high score. lol
ME
GF3 TI 500
512 ram
Duron 750
49.94kbs a second baby!
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unknown
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I do remember reading somewhere that the error margin for 3Dmark is about 100 3dmarks, so unless you're prepared to run all your benchmarks about 5 times and take the mean, all the detonators tested are probably about the same ;-)
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unknown
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Got 50 points more with my Geforce2 MX.
23.12 = 4106
27.20 = 4157
It rocks!
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unknown
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the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
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Joined: 2002-11-11
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the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
Posts: 2
Joined: 2002-11-11
Posts: 2
Joined: 2002-11-11
the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
Posts: 2
Joined: 2002-11-11
Posts: 2
Joined: 2002-11-11
the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
Posts: 2
Joined: 2002-11-11
Posts: 2
Joined: 2002-11-11
the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
Posts: 2
Joined: 2002-11-11
Posts: 2
Joined: 2002-11-11
the new 27.20's are nice.
its nice to see that nvidia is always improving drivers, fixing bugs, supplying a steady stream of "leaked" drivers.
go geforce 4.. cant wait to get 1.
Comment
unknown
Posts: 2
Joined: 2002-11-11
Posts: 2
Joined: 2002-11-11
I lost 1300 points on 3dmark2001...from around 7300 to 6000. V-sync off, everything else (as far as I know) same as before (with 23.11). However, no crashes with RTCW.....that's new.
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unknown
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I would say: paying nothing for another 1% speed-increase DOES rock !
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Thx for checking out!