Microsoft uses Pirated Sound Forge

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A friend of mine just discovered this information and sent it out to a bunch of us that he knows. We all got a kick out of it and I think anyone here who reads this will get a kick out of it too. Here's what he wrote:

Today I started using a library for inputting/outputting to sound files (wav, aiff, whatever). There's a test program that comes with the library to query files. To see if I had compiled everything OK I decided to check it out. I searched for .wav files on my hard drive.
First thing I came across was the the Windows Tour files (which ship with Windows XP). Here's what the utility outputted.

===
File : c:WINDOWSHelpToursWindowsMediaPlayerAudioWavWMPAUD1.WAV
Length : 354468
RIFF : 354460
WAVE
fmt : 50
Format : 0x2 => WAVE_FORMAT_MS_ADPCM
Channels : 2
Sample Rate : 22050
Block Align : 1024
Bit Width : 4
Bytes/sec : 22311
Extra Bytes : 32
Samples/Block : 1012
No. of Coeffs : 7
Index Coeffs1 Coeffs2
0 256 0
1 512 -256
2 0 0
3 192 64
4 240 0
5 460 -208
6 392 -232
fact : 4
frames : 349439
data : 354304
LIST : 66
INFO
ICRD : 2000-04-06
IENG : Deepz0ne
ISFT : Sound Forge 4.5
End
bpred idelta
(1, 1) (16, 16)

----------------------------------------
Sample Rate : 22050
Frames : 350152
Channels : 2
Format : 0x00010013
Sections : 1
Seekable : TRUE
Duration : 00:00:15.879
Signal Max : 21848 (-3.52 dB)


Sound Forge saves the name of the registered user to the IENG ('Engineer') field, which means ...
Microsoft used Radium's distro of Sound Forge 4.5!!! And shipped the proof with Windows XP =)

(in all seriousness, they probably contracted the work out to a studio who used it, but still ...)"


Thanks to my friend for discovering this and for passing it along to me. Check it out for yourself and see if it's true. (It is, I checked it. Take a look at the file he checked in the Windows Tour files. I don't know what program he used to get this info from this file, but if you use a hex editor to view the file, you can see deepzone's name all the way at the bottom.)