Metal Gear Solid V: The Phantom Pain Benchmarked, Performance Review

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TechSpot published Metal Gear Solid V: The Phantom Pain Benchmarked, Performance

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Almost a year after Ground Zeroes we have a new Metal Gear Solid V title and this time around it shipped simultaneously for PC and console players on September 1. Metal Gear Solid V: The Phantom Pain was built using the same Fox Engine so you can expect to see subsurface scattering, physically-based rendering and other impressive technologies. Using the latest AMD and Nvidia drivers, we tested 26 DirectX 11 graphics cards covering most price ranges.
 Metal Gear Solid V: The Phantom Pain Benchmarked, Performance Review @ TechSpot