GDC 2004: Multithreading in Games

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ExtremeTech have thrown up a new article called GDC 2004: Multithreading in Games! Got a Hyper-Threaded Pentium 4? Wondered if it's any use at all when you play PC games?

Games have classically been designed as a single, huge event loop. Everything in the game runs in one really long thread. As Windows XP has become the PC gaming platform of choice, multithreading in a PC game has become more attractive. Toss in simultaneous multithreading (SMT), what Intel dubs "Hyper-Threading," and a widespread platform for taking advantage of multithreaded games emerges.

GDC 2004: Multithreading in Games