Futuremark 3DMark03 Patch - Build #320 Report

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Just got word that Beyond3D and Hardware-Mag have posted their findings on the new patch for 3DMark03 Build 320! Here's a snip from Beyond3D:

FutureMark has just released their first 3DMark03 patch. This build has three significant changes. Game Tests 2 and 3, for example, uses ps_1_4 (FutureMark calls this "optimized code path") in a single pass for stencil shadows, light fall-off to alpha buffer and diffuse+specular reflection with look-up tables and 3 passes under ps_1_1. With the patch, we can now specify whether we want the two game tests to run with ps_1_1 or ps_1_4.

Futuremark 3DMark03 Patch - Build #320 Report @ Beyond3D

Futuremark 3DMark03 Patch - Build #320 Report @ Hardware-Mag - English

Futuremark 3DMark03 Patch - Build #320 Report @ Hardware-Mag - German