BF4 AMD Mantle Video Card Performance Review Part 1

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HardOCP checked out the BF4 AMD Mantle Video Card Performance Part 1

A quote from the article:
The long awaited, and much delayed, AMD Mantle API has been available in Battlefield 4 for a month now. We have taken this time to thoroughly investigate AMD's Mantle API within Battlefield 4 on AMD's complete lineup of current video cards. We did encounter an issue though, explained at the bottom of this page you need to read before continuing.

We have tested performance differences between DirectX 11 (D3D11) and Mantle. We have tested performance differences between D3D11, Mantle, and NVIDIA's complete lineup of video cards running in D3D11. We have tested performance in D3D11 today, compared to Battlefield 4's initial release at the end of October 2013. We've evaluated highest playable gameplay experiences differences from the game's launch to now. We have a lot of testing and real-world gameplay that has gone into this evaluation to give you our experiences and opinions about AMD Mantle in Battlefield 4.

We set out in this evaluation trying to answer some important information as it pertains to Mantle and BF4. Primarily, we wanted to know in which price segment of AMD GPUs does Mantle benefit gamers the most? Which GPUs receive the best performance increase, and what type of gameplay experience can gamers achieve with Mantle? Does Mantle favor high-end or low-end cards?
 BF4 AMD Mantle Video Card Performance Review Part 1 @ HardOCP