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Warp2Search - Your Daily Tech News Service / Hardware & Software / General Gamers Place / New DooM iii screenshotz

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New DooM iii screenshotz
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constellationex
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Post: #1
New DooM iii screenshotz


Hell knight
its a ti4600 made hell knight.

some descriptions:if you dont like pop-ups do the followings or you can just forget about the pics
Use Mozilla and you won't have pop-up problems

or this:
Google beta 2.0 toolbar

visit the link get the toolbar. magic! no more pop ups!

and its no software neede to be executed every time you surf the web. just clings to ur browser's toolbar area,can be removed easily by a click and more important its from the big name Google not some small time company that may spy on you at the same time.

im using it.


its a free service u know they live on ads :-)

-----------------------------------------------------------------------------------
THERE ARE LOTTA POP UPS ON THE WAY DONT RISK IT WITHOUT A POP UP BLOCKER :-)
------------------------------------------------------------------------------------

08-10-2003 06:12 PM
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constellationex
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FX Hell knight

this fx5800 spawned monster is ready to fall after getting about 80 bullets in the chest,look at blood running down his body.



FX HELL knight

amazing green light on the monster



IMP

ok its about imps creatures that are fast.shoot fire balls and when they get near they rip the players face with their bare hands


1


2

3
these three pics show how an imp attacks the player when he gets near and the third one is another realistic part of this game have u ever experienced blurred vision when u got beaten in the nose or eyes? this is it.




FX fatty

check this fatty n spooky lights on his body

:edited for language:

08-10-2003 06:13 PM
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constellationex
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Gun shot

Look at this baby reloading when it was just delivered rite out of another baby's heart (fx5800)

nope its no art work or prerendered shot its a real in game shot


How do u do sir!

Hey no popups



I said no pop ups!

zombie attacks.the third one got the blurred vision effect.

FX fatty comic strip

check out this sweet sweet article:
http://www.wired.com/wired/archive/11.05/doom.html

and about the blurred vision effect:
not just ur vision gets blurred but it gives u a violant head swing

sweet huh?
its just like getting a left from lets say ummm lewis or tyson lol.
thewholel fps sight gets into a very hard and fast swing + vison blur at the same time.


and this whole process runs on my rig quiet fluent.

08-10-2003 06:14 PM
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constellationex
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ok heres another set of shots:

close up scientist shot

2nd one

3rd one

hes the scientist who is responsible for all the mess we r meant to wipe off in doom3 he opens the gate of hell in the planet Mars!

any way look at the glasses soooooo real actually i can feel how heavy and annoying they r i can feel their weight on my nose.and its totally independent from the face not merged with the face skin mesh its cool.


scientists longshot



scnd one

3rd one



gate of hell

gate of hell opened by the scientisit


getting zombied !

this is the exact moment when a hell flying soul captures the UAC soldiers body.


Marines

two marines ,note the facial expression.

08-10-2003 06:15 PM
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constellationex
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Close up marine 1




Close up marine 2


Close up marine 3

08-10-2003 06:15 PM
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constellationex
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Marines wearing helmet


Conspiracy

Next one

Last one



hellknight attacks




zombie commando




zombiecommando2


zombie commando3

the first one is a hellknight.

the last three pics are zombie commandoes.

08-10-2003 06:16 PM
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constellationex
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ok lets get closer to the marine playing
the main role in the game:


Full figure me!


Dont move a muscle

this incredibly close up shot figures a marine pointing his gun on ur head DL at ur own risk he may shoot! :-)


Press conference

no we didnt find him yet but we killed his sons instead :cheesygrin:

Hand shot

Here in the last one i took the close up shot of the marines hands.
I havnt seen such a natural hand ever b4 in any game all the fingers ,finger joints ,nails ,fore arm and the fore arm's hair is incredibly magnificent.

08-10-2003 06:17 PM
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constellationex
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ok here im gonna give you my best shot of shots in my thread Cool


the doomfamily and me


im the one pointing the gun at you :cheesygrin:

the following shots are much closer than the 1st one:



DooM gAnG and Me leveled view



same pic lower point of vu


same pic higher point of vu

after i managed to convince the whole gang to gather together in one room i took a shooting pose with all the gang here:



me posing with them!

08-10-2003 06:18 PM
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constellationex
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heownzyall!

no need for me to put a description for that the pic speaks for itself



fatty army

a whole army of fatties marching towards me.

guess im gonna retire now Smile

08-10-2003 06:20 PM
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Mertsch
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Post: #10
 

nice pics ... but could u make a direct comparison ?

FX vs Ti4xxx is there any difference in the same scene ? or not that would be nice to know ....



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08-11-2003 10:40 AM
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El_Coyote
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Post: #11
 

not more than speed, since doom is using the opengl versions of DX7 + DX8 technologies, and the gf4 can handle those. theres no new content that only the 9xxx/fx runs.. other than everything goes a bit faster.

08-11-2003 01:37 PM
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constellationex
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Post: #12
 

I dont think so coyott

its not only about speed you can see new colors with FX

and better ambient lighting effects plus better shadow castings

but i must say it looks amzing even on a ti4600.

but for sure playing it with FX makes a lot more difference.

Smile

your thoughts?

08-11-2003 05:16 PM
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Mertsch
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Post: #13
 

so can u do just 2 more small shot of exactly the same scene .... I always hate it when ppl. bring up 2 different screen and wanna tell me a difference ....

just if it is possible it would be interesting



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08-11-2003 05:21 PM
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El_Coyote
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"new colours"

err... both cards run 32 bit colours...

the only shadow differences is the ultrashadows on the fx, which is shadow culling and compressing - it just makes it faster.
the fx has a higher fp precision (assuming nvidia still havent disabled the fp32 mode in drivers and runs fp12)
which would give better shadowing. But as far as I've heard the fp32 mode is still not enabled.
anyways i dont really like the shadows in doom3. the edges are too hard, they should soften them up a bit - just check the marine closeups.. it almost looks like his face is cut in stone.

08-11-2003 05:35 PM
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constellationex
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ok maybe this'll help compare this 4600 with the (FX hell knight attacks) i provided b4,not the exact same scene but the hell knight got the same posing in both shots.

no aa or af were on for both ofem

08-11-2003 05:52 PM
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