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Windows Vista 3D graphics performance: Part 4 - NVIDIA (DirectX 10)
Posted by: Philipp Esselbach on: 09/24/2007 09:45 AM [ Print | 0 comment(s) ] · 3230 views
Elite Bastards posted part 4 of their Windows Vista 3D graphics performance article series
Windows Vista 3D graphics performance: Part 4 - NVIDIA (DirectX 10)
| So, for the final part of our investigation into Windows Vista's 3D graphics performance, we reach NVIDIA's DirectX 10 level boards, and in particular the hugely popular GeForce 8800 GTS 640MB. NVIDIA have been given a rough ride with regard to their Windows Vista driver development from both the media and enthusiasts since the new Operating System launched, but much of this criticism has been answered with a slew of driver releases, claiming to fix vast numbers of bugs. So, with almost eight months under their belts, how are things looking as we enter an autumn packed with more high-profile game titles than you can shake a whole tree at, never mind a stick? Let's find out. |
Windows Vista 3D graphics performance: Part 4 - NVIDIA (DirectX 10)
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