Researchers Demonstrated 512-cores Co-Processor
Posted by: Newsfactory on: 11/07/2006 12:03 PM [ Print | 4 comment(s) ] · 903 views
Some Japanese researchers at University of Tokyo have developed a multi-core chip named GRAPE-DR processor that runs at 500MHz and performs at 512G FLOPS. This uni-processor contains 512 cores and acts as a math co-processor.
VR-Zone
VR-Zone
Related Stories
01/20/2004 12:02 AM: Research and Analysis of the best Memory Timings for the nForce2 platform by Newsfactory
Just got word from Martin Sikora over at FrazPC, has thrown up his nForce2 timing guide! Here's a snip. I'm going to test timings of TwinMos's PC3200 DDR RAM. After analyzing timings I would advise Y...
12/22/2003 10:04 PM: Microsoft Research:- Is the future of Emails, Forum interface? by [NT]
Scott Hanselman has wrote in his blog here , showing/discussing a concept of future email frontend from labs of Microsoft Research , which pretty much looks like todays forums. For screenies and more...
11/23/2003 03:23 PM: Red Hat and researchers in name tiff over "Fedora" by [NT]
Before Red Hat used the name "Fedora" for their new consumer Linux dist, the name was used by computer scientists at Cornell University who was working on a project named fedora "flexible extensible d...
08/01/2003 08:41 AM: Finnish Researches Develop Walk-Thru Fog Screen by [PM]
Dr. Tech. Ismo Rakkolainen and Professor Karri Palovuori from the Tampere University of Technology, Finland, have published new information on their revolutionary fog screen technology, recently pres...
06/25/2003 10:25 AM: Intel, HP Join Top Academic Researchers To Expand The Usefulness Of The Internet by [NT]
Researchers from the University of California, Berkeley, HP, Intel Corporation, Princeton University, the University of Washington and more than 60 universities from around the world have joined toge...
Just got word from Martin Sikora over at FrazPC, has thrown up his nForce2 timing guide! Here's a snip. I'm going to test timings of TwinMos's PC3200 DDR RAM. After analyzing timings I would advise Y...
12/22/2003 10:04 PM: Microsoft Research:- Is the future of Emails, Forum interface? by [NT]
Scott Hanselman has wrote in his blog here , showing/discussing a concept of future email frontend from labs of Microsoft Research , which pretty much looks like todays forums. For screenies and more...
11/23/2003 03:23 PM: Red Hat and researchers in name tiff over "Fedora" by [NT]
Before Red Hat used the name "Fedora" for their new consumer Linux dist, the name was used by computer scientists at Cornell University who was working on a project named fedora "flexible extensible d...
08/01/2003 08:41 AM: Finnish Researches Develop Walk-Thru Fog Screen by [PM]
Dr. Tech. Ismo Rakkolainen and Professor Karri Palovuori from the Tampere University of Technology, Finland, have published new information on their revolutionary fog screen technology, recently pres...
06/25/2003 10:25 AM: Intel, HP Join Top Academic Researchers To Expand The Usefulness Of The Internet by [NT]
Researchers from the University of California, Berkeley, HP, Intel Corporation, Princeton University, the University of Washington and more than 60 universities from around the world have joined toge...
« Xbox Live Cues up TV, Movie Downloads · Researchers Demonstrated 512-cores Co-Processor
· Virtual Earth 3D (Beta) »
Comment
|
Esthero Unregistered |
btw that doesn't have to mean the end of NVIDIA and ATI they could change into CPU builders like Intel and AMD wait a minute AMD? if this all isn't to far out NVIDIA has 2 choices, choice 1 merge with Intel(most likely partner) or choice 2 become a CPU builder >like< Intel etc now what will that do to your Intel/NVIDIA stocks I have no idea |
Comment
|
Tuckwit Member Posts: 65 Joined: 2002-09-26 |
I don't have an in depth knowledge of the subject but one obvious question from my point of view is why can't physics calculations be offloaded to a thread running on 1/2 cores or 2/4 cores while the other cores handle any pre-GPU Geometry processing or other rendering tasks? Maybe a simplistic question, so perhaps someone has a simple answer. I'm just finding it difficult to understand why all the GFX engine makers can't devise methods to make better use of true multi/core threading. |
Comment
|
Tuckwit Member Posts: 65 Joined: 2002-09-26 |
Futher to that, with all multi core becoming common place, I don't really see the benefits of dedicated hardware physics processors. If you take a Havoc based game or something like Flatout 2 for example where there are 1000's of objects being thrown around, and todays CPU's seem quite capable of handling that without much of a impact on frame rate. Physics Processors just seem like overkill a bit. |
Comment
|
Esthero Unregistered |
well Tuckwit you're right about everything you said in fact type in a search engine: quad core video the video is about an Intel technology demonstration and for this they use the upcoming game called Alan Wake they will mention just what you said, one core assigned to solely do the physics part for the game demonstrated about the solutions from NVIDIA and ATi(especially ATi) and that dedicated physics card Ageia PhysX they are all temporary solutions |


