NVIDIA physics-on-GPU Movies
Posted by: Newsfactory on: 03/23/2006 06:35 PM [ Print | 1 comment(s) ] · 2603 views
Nvidia will this week was showing in-game physics code calculations being run on a graphics processor, the first time this has been done in public, the company claimed today. We have two exclusive small movies available which will show this in action.
Havok FX will have support for both a single NVIDIA GPU as well as two or more GPUs running in SLI mode. An SLI configuration will allow for a user to dedicate an entire GPU to graphics and one to physics. If the Havok FX engine is not utilizing the GPU, NVIDIA claims that the SLI configuration can still be used for increased graphics performance.
Guru of 3D
Havok FX will have support for both a single NVIDIA GPU as well as two or more GPUs running in SLI mode. An SLI configuration will allow for a user to dedicate an entire GPU to graphics and one to physics. If the Havok FX engine is not utilizing the GPU, NVIDIA claims that the SLI configuration can still be used for increased graphics performance.
Guru of 3D
« GDC 06 Reporters Notebook: Day 2 · NVIDIA physics-on-GPU Movies
· Intel's Pentium Extreme Edition 965 processor »
Comment
|
scyphe Unregistered |
Well, what's the point, wasting a card on the physics? Can become quite an expensive physics accelerator. And I doubt it can compete with AGEIA's chip. The only place I can see this being useful are with games that aren't graphically intensive, but I haven't seen games with low gfx requirements and high physics requirements. |


