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Warp2Search.net » News » July 2002 » Nvidia Omega Drivers Updated!

Nvidia Omega Drivers Updated!

Posted by: [NT] on: 07/11/2002 12:43 AM [ Print | 2 comment(s) ] · 2297 views

Over @ Driver Heaven, they have posted infomation on new Omega drivers. Read More for info.



From the words of OmegaDrive himself: " I have updated the Nvidia drivers for Win9x/ME/2k/XP.

Updates:
* Fixed some graphic issues, the graphics detail will stay, but with less shimmering. (9x/ME/2k/XP)

* Fixed the XP problem with resolutions, now I used the standard nvidia resolutions + added my custom resolutions. (not tested thou, don't have XP installed, need feedback)

* Removed support for W-Buffer, it was giving more problems than helping out, if a game needs W-Buffer support, it will use Z-Buffer instead when the W-Buffer is not detected, so don't worry.

* Added RefreshForce to fix the 60Hz problem. (2k/XP)

* Added Artifact Tester to test memory overclocking limits. (9x/ME/2k/XP)

* Added the DirectX control panel. (9x/ME/2k/XP)

* Added Multires, to change resolutions and refresh rates on the fly. (2k/XP)

Download here. Enjoy!"


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« VIA Announces P4PB 400 Mainboard - Gallery Included! · Nvidia Omega Drivers Updated! · True Launch Bar v 1.2.3 RC2! »

Comment

_Legion_
Junior Member


Posts: 2
Joined: 2001-11-25

#37587 Posted on: 07/11/2002 02:12 AM
So whats this guy done exacly that any of us couldn't do with a decent tweaker like RivaTuner?
Besides, if he thinks that adjusting mip-map detail can even begin to approach the benefits of anisotropic filtering.........well, I wonder what David Kirk of Nvidia would say to that.

Comment

Mmm_Beefy
Member



Posts: 51
Joined: 2002-12-17

#37588 Posted on: 07/11/2002 03:07 AM
i know he messed with the LOD, which was something i have been doing for some time now.

But that aside, these drivers helped a good bit in GTA3, it looks and runs better (with various other GTA3 tweaks applied)

I'll download them and give them a try.
FWIW, both the 9x/xp versions work fine for me.


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