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Warp2Search.net » News » April 2004 » NV40 Video Clips

NV40 Video Clips

Posted by: Newsfactory on: 04/01/2004 03:35 AM [ Print | 3 comment(s) ] · 4406 views

NVIDIA has posted some cool video clips from their SDK 7.0!



Get 'em while they're hot!

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« Logitech iTouch Keyboard Software 2.22 build 289 · NV40 Video Clips · Which driver is the best for your ATI / nVIDIA ??? »

Comment

MagamiAKO
Unregistered



#52315 Posted on: 04/01/2004 12:58 PM
What grabbed my eye was most specifically the water test and the displacement mapping test.

With a little bit of tweaking, using vertex shaders for water in that manner could provide the most realistic water ever. I mean sure, water looks realistic as it is currently via pixel shaders. But that's the key, *LOOKS* realistic. VS can be used to make it ACT realistically.

What grabs my attention most about displacement mapping is the way it could be used in certain games to add more detail to certain items. Trees for example, could take on a life of their own by being able to have realistic looking bark. Brick walls could have subtle raised brick surfaces, with the greatest of ease.

The possibilities are endless and I really hope that some of these features be used in future video games.

It's a shame ATI doesn't support them. AFAIK Displacement mapping requires VS3.0.

Comment

dangel
Unregistered



#52325 Posted on: 04/01/2004 03:18 PM
I'm a little confused.. my radeon 9700 pro is only just now getting towards it's limits (far cry) so i do wonder as to when PS3.0 is going to be relevant...
Six months, a year? Longer?


Comment

hinkle
Unregistered



#52333 Posted on: 04/01/2004 05:57 PM
you certainly are confused :)

it will take -1 week

Warp2Search.net » News » April 2004 » NV40 Video Clips

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