Number of pipelines in GeForce 6800-non-Ultra products
Posted by: Newsfactory on: 08/30/2004 10:27 PM [ Print | 1 comment(s) ] · 1266 views
Digit-Life reports recently we spoke about managing number of pipelines in GeForce 6800. The problem was cards with only 12 pipelines found for sale.
Together with the developer of RivaTuner, Alexey Nikolaychuk, as well as with many beta testers of the new version, we found out that a number of vertex pipelines can be disabled even if all pixel pipelines are in place. Like 5 or even 4 instead of default 6. E.g., MSI GeForce 6800 card that we mentioned several times has all 16 pixel pipelines (!), but still only 5 vertex pipelines instead of 6.
Together with the developer of RivaTuner, Alexey Nikolaychuk, as well as with many beta testers of the new version, we found out that a number of vertex pipelines can be disabled even if all pixel pipelines are in place. Like 5 or even 4 instead of default 6. E.g., MSI GeForce 6800 card that we mentioned several times has all 16 pixel pipelines (!), but still only 5 vertex pipelines instead of 6.
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hinkle Unregistered |
amazing, as soon as the new rivatuner is out I will try to disable all vertex pipelines and 12 pixel pipelines to see how my 6800U performs! |


