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Warp2Search.net » News » September 2004 » No More DirectX Graphics?

No More DirectX Graphics?

Posted by: Newsfactory on: 09/02/2004 10:47 PM [ Print | 14 comment(s) ] · 4871 views

Hexus reports speaking with ATI and NVIDIA at ECTS allowed us to confirm that after DX9.0, DirectX Graphics is no more.





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Comment

dzjepp
Member



Posts: 43
Joined: 2003-04-30

#56412 Posted on: 09/02/2004 11:21 PM
You guys love to stirr the comments pot around here, don't you? It's just getting a name change, the API's will still be around. The way you guys wrote the news feed sounds like 'OMG D00D NO WAY WHAT TEH DX IS CANCELLED!!?!'

Comment

shlepp420
Unregistered



#56414 Posted on: 09/02/2004 11:26 PM
meh, both suck anyway, opengl is much better looking and faster.

Comment

Spear
Junior Member


Posts: 14
Joined: 2003-04-12

#56415 Posted on: 09/02/2004 11:36 PM
MS already said the next version is DirectX Next. It's just a name change. It's a completely misleading headline. You could almost say it's a lie....

Comment

thomas997
Junior Member


Posts: 12
Joined: 2003-04-21

#56417 Posted on: 09/03/2004 12:08 AM
opengl is faster, but better looking?

I dunno..

You are comparing opengl to direct3d arent you?

Comment

someone
Unregistered



#56420 Posted on: 09/03/2004 12:37 AM
wow some pepole either take life to seriously or are just dumb...

Comment

ewb
Unregistered



#56428 Posted on: 09/03/2004 02:16 AM
you dont know much do you. they both look exactly the same since they are just languages that ask the videocard to do the same things. and of it being faster? maybe with nvidia cards, with ati cards its SLOWER. so id say on average its the same speed. the MAIN difference between them is how easy it is to write for. and from what ive heard, direct3d is now easier to write for than opengl.

Comment

shlepp420
Unregistered



#56433 Posted on: 09/03/2004 08:24 AM
ahh, but directx/direct3d arent supported by linux, and i wonder if microsoft will make this new API able to work in linux, they better or ilel mail tehm some anthrax spores.

Comment

MB
Member


Posts: 26
Joined: 2004-05-21

#56434 Posted on: 09/03/2004 10:49 AM
Agreed. OpenGL has always been a better option. I dont really know why so many developers jumped on that Microsoft train. That just simply destroys the possibility that sometime Linux may be an alternative for gaming.

I wouldnt expect anything else than fanATIcs defending DirectX. :P

Comment

Yakumo
Junior Member


Posts: 2
Joined: 2004-05-27

#56436 Posted on: 09/03/2004 01:53 PM
not really, openGL has been patched up over and over again with extensions from the hardware manufactureres to give access to card features that openGL doesn't support.

openGL 2 will change this a lot i'd guess however.

( i am still more of an ogl fan, it just seems to feel better somehow, and dominates the pro market totally anyway)


Comment

Yakumo
Junior Member


Posts: 2
Joined: 2004-05-27

#56437 Posted on: 09/03/2004 01:55 PM
crap this went in the wrong place, it was meant as a reply to ewb above...


the developers go for d3d because it's easier to code for.

Comment

El_Coyote
Senior Member



Posts: 555
Joined: 2002-12-18

#56440 Posted on: 09/03/2004 04:10 PM
yep and easier = faster and cheaper, which is what really matters when you develop games.

Comment

shlepp420
Unregistered



#56447 Posted on: 09/03/2004 05:08 PM
well if its easyer, why doesnt directx work in linux, and it cant be cuz microsoft made it.

Comment

MB
Member


Posts: 26
Joined: 2004-05-21

#56448 Posted on: 09/03/2004 05:22 PM
On the other hand they would make more money and save work when they would use an API that is supported by other OSs aswell.

Comment

MB
Member


Posts: 26
Joined: 2004-05-21

#56450 Posted on: 09/03/2004 05:27 PM
And I guess that is why id still uses OGL. They know many will buy their engine and if I am not mistaken they did Linux versions of all their newer games.

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