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Warp2Search.net » News » October 2003 » More on ATi 'optimisation' - Further AquaMark 3 analysis

More on ATi 'optimisation' - Further AquaMark 3 analysis

Posted by: Newsfactory on: 10/25/2003 09:40 PM [ Print | 10 comment(s) ] · 1920 views

Elitebastards reports after my initial investigation of the issues raised by Tom's Hardware regarding what they called 'questionable optimisations', we were still left with some questions as to exactly what was going on.

Thankfully, I now have everything available to complete my evaluation and answer those questions, and you can see my final findings (which should hopefully wrap up the AquaMark 3 issues once and for all).





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Comment

Jaybo
Unregistered



#48819 Posted on: 10/25/2003 10:07 PM
I'd like to know what proof he is trying to find, that could change the outlook of the article quite a bit.

Is it to defend or blame?

Only think I wonder about is if color palette has been taken into consideration instead of just gamma.

Can we assume that the rest of the tests outside of Aquamark will be further investigated?

Comment

thomas997
Junior Member


Posts: 12
Joined: 2003-04-21

#48821 Posted on: 10/25/2003 10:23 PM
"ATi appears to have some kind of driver bug (possibly affecting gamma levels) that makes things appear darker than they should. There seems to be no performance benefit from doing this, so to call it a 'questionable optimisation' seems wholly inappropriate in light of this"

Thats what I was thinking before, how the f*ck does brightness affect the work that has to be done?


Comment

digitalwanderer
Junior Member



Posts: 4
Joined: 2004-02-22

#48822 Posted on: 10/25/2003 10:43 PM
Some people were claiming that ATi's cards weren't rendering the same number of pixels; that it wasn't just darker it was not doing the right amount of work.

Hanners did a great job of proving 'em wrong and showing that it is indeed just a difference in gamma. :)

Comment

BetrayerX
Unregistered



#48823 Posted on: 10/25/2003 11:09 PM
He's not defending or acussing.
He just got some evidence that there are gamma issues, yet the scene is properly rendered in terms of work done....no cheats there.

NVidia just made a fool of themselves again....my God, what a year.

Comment

BetrayerX
Unregistered



#48824 Posted on: 10/25/2003 11:13 PM
Drivers done before and now are worlds apart in terms of performance, quality and the dedication of the developers.

It'll be fixed...thnx to NVidia for pointing out the bug.....
.....what? wasn't it a bug?.......a CHEAT? WTF R U talking about?
>=)
LOL

Comment

Jaybo
Unregistered



#48827 Posted on: 10/26/2003 02:49 AM
Apparently not, no explanation to any further tests so far.

My my, don't we love to jump to conclusions to take a stab at a popular target...

Comment

neo-n
Junior Member


Posts: 1
Joined: 2003-10-28

#48832 Posted on: 10/26/2003 09:32 AM
trouble is your looking for things that just arent there, all ATI 'cheats' that have been proved are so minor its ridiculous. Most are bugs or just quirks of the hardware anyway.

Comment

neo-n
Junior Member


Posts: 1
Joined: 2003-10-28

#48833 Posted on: 10/26/2003 09:35 AM
Nvidia are clutching at straws, i would expect then to turn their attention on XGI soon, they will probably be an easier target.

Comment

Jaybo
Unregistered



#48835 Posted on: 10/26/2003 10:15 AM
much like how optimisations aren't cheats?

Comment

neo-n
Junior Member


Posts: 1
Joined: 2003-10-28

#48837 Posted on: 10/26/2003 11:00 AM
No some optimisations are fine, others are cheats. Cheats gain useful speed and reduce image quality. Nvidia has lots, ATI has few. I dont call something that gives 1 or 2 FPS a cheat, but something that gives 30 or 40 is. Of course its all a matter od percentage, so less than 5% isnt, but 10% or more is.
Everyone has different standards, but those are mine.

Warp2Search.net » News » October 2003 » More on ATi 'optimisation' - Further AquaMark 3 analysis

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