Low Latency Memory Testing
Posted by: Newsfactory on: 06/06/2004 12:07 PM [ Print | 1 comment(s) ] · 1938 views
Spode?s Abode has a new aritcle out which looks at low latency memory from Corsair , OCZ and A-Data! Here's a snip.
Too many times have we seen the effects of cheap memory. Although inviting at first, it often results in stability issues, if not now but in the future. Some memory is a made of a mish-mash of different brands of chip. They often skimp on costs by having an ultra thin layer of gold for the connections, meaning that after as little as 2 installations the connections can wear away causing the memory to fail. Most cheap memory is high latency, with very little flexibility for overclocking.
In a recent memory labs in Custom PC magazine, they came to the conclusion that low latency memory was expensive and offered very little extra performance for the money. In doing our own benchmarks for another publication, results were similar, with SysMark only performing up to 2.5% faster. But that doesn't mean low latency memory has no reason for existence.
Low Latency Memory Testing
Too many times have we seen the effects of cheap memory. Although inviting at first, it often results in stability issues, if not now but in the future. Some memory is a made of a mish-mash of different brands of chip. They often skimp on costs by having an ultra thin layer of gold for the connections, meaning that after as little as 2 installations the connections can wear away causing the memory to fail. Most cheap memory is high latency, with very little flexibility for overclocking.
In a recent memory labs in Custom PC magazine, they came to the conclusion that low latency memory was expensive and offered very little extra performance for the money. In doing our own benchmarks for another publication, results were similar, with SysMark only performing up to 2.5% faster. But that doesn't mean low latency memory has no reason for existence.
Low Latency Memory Testing
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FailedCRC Unregistered |
"From the results, you can see very little difference from product to product. The CAS seems to make the biggest difference, rather than the other timings. Using Far Cry as the comparison for % improvement over CAS3, we saw a 10% improvement going from 3448 to 2225." How exactly does he make that conclusion when he changed all the other latencies as well? |


