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Warp2Search.net » News » September 2006 » GF6 support Transparency Anti-Aliasing in Forceware 91.47?

GF6 support Transparency Anti-Aliasing in Forceware 91.47?

Posted by: Newsfactory on: 09/07/2006 04:00 PM [ Print | 2 comment(s) ] · 2019 views

There is a report from manufacturer on testing Forceware 91.47 WHQL that Transparency Anti-Aliasing is now supported not only by the latest GeForce 7100GS, but also Geforce 6200TC, seems that Transparency Anti-Aliasing is now enabled for NV44 family. Perhaps SLi is the unique function for GeForce 7100GS to distinguish from GeForce 6200TC.



To verify the guess, the manufacturer has tested the old Forceware 91.31WHQL and the latest and Forceware 91.47 WHQL, and the result is so supporting, Transparency Anti-Aliasing is disabled in the old driver. On the mean while, it found that Geforce 6600GT and Geforce 6800GS are also give support to Transparency Anti-Aliasing. Therefore, we suggest that IntelliSample 4.0 is newly added to Geforce 6 family silently that the release notes never mentioned.

HKEPC Hardware


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Comment

Mertsch
Senior Member



Posts: 2708
Joined: 2002-08-22

#65204 Posted on: 09/07/2006 08:26 PM
OK, I did some test with source ... the map de_nuke has lots of fences to play with ...

1st
you need to enable at least 4xAA before anything happens
2nd with 4xaa and TAA using SS (super sampling) there is a huge difference when walking around looking at the fences BUT
this comes at a huge performance drop
I got a 6800 modded to 6800GT and the game runs perfect at 2xAA and runs fine at 4xAA but 4xAA with SS-TAA is unplayable
way below 30fps and with huge mouselaggs

so when we talk about 6200 .... FORGET IT

Comment

Rosco
Senior Member



Posts: 21
Joined: 2005-02-09

#65207 Posted on: 09/08/2006 01:39 AM
This was discovered over at Tweaks R Us when the 91.45's were leaked about a month ago. And yes, it does work even with my 6800GS AGP card. Very nice stuff.

Warp2Search.net » News » September 2006 » GF6 support Transparency Anti-Aliasing in Forceware 91.47?

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