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Warp2Search.net » News » August 2007 » Gabe Newell: DirectX 10 for Vista was a mistake

Gabe Newell: DirectX 10 for Vista was a mistake

Posted by: Philipp Esselbach on: 08/26/2007 11:45 AM [ Print | 1 comment(s) ] · 2037 views

Heise Online reports that Gabe Newell, president of Valve Software, said in an interview that Microsoft made a terrible mistake releasing DirectX 10 for Vista only and excluding Windows XP.



He said this decision affected the whole industry as so far only a very small percentage of players can use DirectX 10.

When developing cross-platform games which are also released fo Xbox 360 and Playstation 3, developers look for the smallest common denominator. And since neither Microsoft's nor Sony's new consoles support Shader Model 4.0 for DirectX 10, only few games use it, he said.

>> Gabe Newell: DirectX 10 for Vista was a mistake



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Comment

Rosco
Member


Posts: 24
Joined: 2005-02-09

#66399 Posted on: 08/26/2007 09:33 PM
No surprise there, Gabe is only admitting what we thought for the past 6 months. Hopefully with a voice as strong as his maybe, just maybe, Microsoft will merge DX10 into XP? lthough, I kind of doubt it, since from my minimal understanding DX10 is a completly different monster compared to previous versions.

Warp2Search.net » News » August 2007 » Gabe Newell: DirectX 10 for Vista was a mistake

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