Enemy Territory: QUAKE Wars Interview
Posted by: Newsfactory on: 05/08/2006 04:50 PM [ Print | 1 comment(s) ] · 1790 views
"Huge bright outdoors" and "32 player matches" are likely not the first thoughts that come to mind when one talks about the DOOM 3 engine but Splash Damage and id Software are planning to change this perception with Enemy Territory: QUAKE Wars.
The team is hard at work on the game and finishing up the demo they will let people play in a couple of weeks at E3 but Arnout van Meer, ETQW?s Technical Director, graciously answered a few questions about the game?s improved renderer. Like most at the company, Arnout comes from the mod community where he worked on Quake 3 Fortress and Wolfenstein: Enemy Territory as Lead Programmer.
Beyond3D
The team is hard at work on the game and finishing up the demo they will let people play in a couple of weeks at E3 but Arnout van Meer, ETQW?s Technical Director, graciously answered a few questions about the game?s improved renderer. Like most at the company, Arnout comes from the mod community where he worked on Quake 3 Fortress and Wolfenstein: Enemy Territory as Lead Programmer.
Beyond3D
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