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Warp2Search.net » News » May 2004 » DOOM 3 Info

DOOM 3 Info

Posted by: Newsfactory on: 05/01/2004 01:46 PM [ Print | 3 comment(s) ] · 3967 views

Thanks to the Reverend over at Beyond3D for the Info.

After reading a post in our forum about the NV30-specific rendering path purportedly being removed by DOOM3's lead programmer John Carmack, I asked John if this was indeed true (and took the opportunity to ask a couple of other questions) :



I'm hoping you can clear up some apparent confusion about DOOM3's rendering paths.

1) There is word that you have removed the NV30-specific rendering path

2) The reason for the above is apparently because NVIDIA's drivers have improved to the point where NV3x hardware are running the standard ARB2 path at about equal speed with the NV30-specific path

Could you say if the above is true?

Beyond3D

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Comment

MagamiAKO
Unregistered



#53304 Posted on: 05/01/2004 02:33 PM
all that extra work for nothing :) Oh well it's all good. He probably did it because the next-gen cards are rolling out anyway.

Comment

MagamiAKO
Unregistered



#53305 Posted on: 05/01/2004 02:33 PM
all that extra work for nothing :) Oh well it's all good. He probably did it because the next-gen cards are rolling out anyway.

Comment

MuffinMan
Junior Member


Posts: 3
Joined: 2004-09-15

#53331 Posted on: 05/02/2004 10:19 AM
all that extra work for nothing :) Oh well it's all good. He probably did it because the next-gen cards are rolling out anyway.

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